{"homepage":"https://infernalstudios.org/infernalexpansion","promos":{"1.16.4-latest":"2.4.0","1.16.4-recommended":"2.4.0","1.16.5-latest":"2.4.0","1.16.5-recommended":"2.4.0","1.16.3-latest":"1.2.0","1.16.3-recommended":"1.2.0","1.17.1-latest":"2.4.0","1.17.1-recommended":"2.4.0"},"1.16.4":{"2.0.0-beta.7":"Fixed a crash when rendering a clock","2.0.0":"Added the Glowstone Canyon Biome, with music written by LudoCrypt\nThe Glowstone Canyon features spikes made of Dimstone, Dullstone, and Glowstone; pitfall traps made of Glimmer Gravel; and hanging mushrooms\nClocks will always point to day while inside the Glowstone Canyon Biome\nAdded soundtrack \"Flush\" by LudoCrypt\nAdded soundtrack \"Soul Spunk\" by LudoCrypt\nAdded several new structures, including Glowstone Canyon Ruins, Soul Sand Valley Ruins, Strider Altars, and Bastion Outposts\nAdded Luminance Effect, which causes entities to emit light when active\nAdded Luminous Fungus, which lights up when entities move nearby and gives Luminance effect on contact\nAdded new Infernal Paintings\nAdded the Glowsilk moth, which drops Moth Dust on death\nMoth Dust is used to brew potions of Luminance\nAdded Glowsilk Cocoons that generate underground and can be broken to get Glowsilk\nAdded Glowsquitos, which apply Luminance on contact\nAdded Blackstone Dwarves, which will spawn in Bastion Outpost structures\nAdded Blindsights, which will hop around and eat Glowsquitos and Players\nBlindsights drop their tongue, which can be used to craft Blindsight Tongue Stew, a food item that gives jump boost for a minute when consumed\nAdded Dullthorns, a cactus like plant in the Glowstone Canyon that gives the player Luminance on contact\nAdded Glowsilk Bow which fires arrows that emit light as they fly through the air\nAdded the Blindsight Tongue Whip, a new weapon with a charge to attack that has an extended range and knockback\nAdded loot tables for all Infernal Expansion entities\nAdded Glow Fire, Lantern, Campfire, and Torch\nAdded several new block sets\nAdded Hogchops, a new drop that replaces Porkchops in the Hoglin loot table\nVoline will now eat Magma Creams, which can also now be thrown\nVoline can now be fed gold items to get Molten Gold Clusters\nWhen Voline eat, they will grow, eventually becoming large and sleepy\nVoline will now attack small Magma Cubes\nShroomloin now shoot ascus bombs, which create an area of effect of Infection\nShroomloin will melee attack infected entities\nShroomloin can now be right-clicked with various mushrooms to turn them into different variants\nEmbodies now drop Soul Salt Clumps, which can be used to craft Cured Jerky, a new food item\nStriders now stay warm on Magma blocks\nWarpbeetles now will attack Spiders\nWarpbeetles can now be right clicked with chorus fruit to be changed to a new variant\nWarpbeetles now have a new walking animation\nSmall Voline, small Magma Cubes, and baby Striders can now be picked up in buckets\nAdded the ability to charge Dullstone and Dimstone up a level by right-clicking with Glowstone Dust\nFire Charges are now throwable and explode on collision\nFire Charges can now be used to craft torches and campfires\nAdded Basalt Iron Ore that generates in the Basalt Deltas\nBuried Bones now generate in the Soul Sand Valley, sticking out of the ground\nQuartz clusters now generate in the Nether Wastes\nAdded a new /setdimensionspawn command that will set the player's spawnpoint in any dimension\nAdded ingame config GUI\nAdded tons of new config features to allow for lots of personalization and tweaking of settings, including mob spawning, mob hostility, a lag prevention setting for the Luminance effect, and many more!\nAdded an optional Programmer Art resource pack\nAdded Vertical Slab compatability with Quark\nAdded Enhanced Mushrooms compatability for Mushrooms in Glowstone Canyon\nAdded Supplementaries compatability that adds a Glow Sconce","2.1.1":"Incompatability with biome-based datapacks fixed!\nThe Blindsight Tongue Whip now charges and fires twice as fast before! It looks and feels a lot more fun! (Tooltip was also elaborated upon a little.)\nGlowsilk now repairs items in an anvil for 200 durability. This takes a base cost of 4 levels.\nAdded a tag that can be used to blacklist items from being repaired by Glowsilk\nDullthorns can now be grown with Bonemeal OR Glowstone Dust, making them renewable and their height limit breachable.\nDullthorns now have a special texture for the tip\nGlowstone duplication exploit with restoring Dull and Dimstone was fixed.\nPlantable Quartz is now placeable on all grass and stone blocks (Excluding bricks) via a new tag which can be added to by other mods.\nEmbodies don't take fall damage on Soul Sand or Soul Soil (Path) blocks anymore (Can be added to by a tag too.)\nVoline Molten Gold Cluster loottable has been reworked - Molten Gold is now worth 1/3 of a Gold Ingot.\nVoline now get a Gold Apple's effects when eating it.\nThe Infection effect now has its own overlay!\nEntities with the Infection effect will now have the infection cross over to their arrows, too, giving the effect for 30 seconds.\nThe Luminous effect now burns undead mobs when applied to them.\nArrows of Luminance no longer give Luminance for 3 minutes but instead match the Potion's timeframe.\nGlowsilk Bow no longer adds Luminance to arrows, but the arrows fired by it still give Luminance for 3 minutes.\nAdded Dullrocks to the Glowsquito loot table with a 1 in 10 chance of dropping with an extra roll for each level of looting.\nReduced frequency of Flush drop to 25% chance when killed by Dwarf.\nNew Bastion Outpost Loot tables.\nNew Bastion Outposts, courtesy of Bonnie.\nFinally fixed structures clipping into each other despite differing co-ordinates.\nGlowsilk Bow's Double Damage was fixed.\nWhip now takes Knockback enchantment into account when dealing knockback.\nA few additions to the lang file\nAdded Boric and Cryptic Fire overlays from Biomes You'll Go\nAdded spawning of IE mobs in Biomes You'll Go Biomes (Delete the infernalexp configs for this to take effect)\nAdded tons of new variants for the Shroomloin with compatibility for Biomes You'll Go, Biomes O' Plenty, and more!\nFixed compatibility with TerraForged worlds\nFixed issues with potion recipes not working with JEI\nAdded compatibility types for shroomloins\nOther fire types now render correctly on non-self-player entities","2.3.0":"Glowsilk Cocoons now drop themselves when broken with Silk Touch\nAdded loot table and tool to Soul Soil paths\nLuminous Wart Blocks now have hoes set as main tool\nBlindsight Tongue Whip can no longer hit entities through blocks\nLuminous Stem was added\nMinor rework of brewing recipe system\nStarted clean up of util package\nCleaned up ThrowableBrickEntity and ThrowableNetherBrickEntity\nAdded IResizable interface\nCleaned up build.gradle\nAdded BiomeDictionary Types to custom biomes\nFixed spelling mistake in crafting_shaped/polished_basalt_vertical_slab.json\nUpdated GlobalEntityTypeAttributes to use EntityAttributeCreationEvent\nUpdated Forge version","2.3.2":"Updated textures\nFixed config files not generating","1.0.0":"Initial Release.","1.1.0":"Configs, compatibility, and bugfixes.","1.2.0":"Bugfixes, localization","1.3.0":"Bugfixes","2.0.0-beta.1":"New features and tweaks","2.0.0-beta.2":"Refactored some code (shouldn't affect gameplay)\nFixed a crash where non-players using items causes crashes\nStrider Altars now have unique Basalt-related loot\nNew Chiseled Shimmer Stone Brick texture","2.0.0-beta.3":"Added recipe advancements aka progressive recipes, example - you unlock a crafting table only after you obtain wood\nRemoved recipe for Basalt Iron Ore\nReduced spawnrate of Basalt Iron Ore to less than that or Nether Gold Ore\nAdjusted experience drops of the Basalt Giant\nUpdated entity textures to work with shaders (doesn't mean that they're actively supported)\nFixed sounds for the Blindsight Tongue Whip\nAdded Russian localization\nAdded a Glowdust layer feature to the GSC\nOptimized sinkholes\nFixed sinkholes and ravines making floating lava\nUsing pickblock on an Infernal Painting no longer gives you a normal painting\nDesolate outposts now have a seperate ID\nBlackstone dwarves now spawn in desolate outposts\nUpdated the glowdust layer algorithms\nFixed the Glowsilk Moth's and Blindsight's Emissive and Z-Fighting issues\nShimmer Sand and Shimmer Stone no longer emit light\nWarpbeetle animation fix","2.0.0-beta.4":"Fixed basalt brick recipes clashing with polished basalt\nJSON spawnrate configs should now work on servers (DELETE 'config/infernalexp' if you have it!!)\nPeaceful mobs should now spawn better\nBasalt giants are now invulnerable to spectral arrows\nSoul Stone now generates in the SSV\nGlowsilk cocoons are now rotatable and now use cloth sounds\nSoul soil paths now no longer have random rotations\nUpdated glowstone, dimstone and dullstone bricks' textures\nFixed sinkholes having sand mound above the trapped glowdust sand\nVarious optimizations and internal code cleanup\nAdded 'dullthorns_ground' and 'guarded_by_shroomloin' block tags\nAdded a bit of pitch variation to the glowstone recharge sounds\nDullthorn blocks now give luminous instead of glowing\nShimmer sand is now broken by fluids\nSoul stone, soul slate and glowsilk moths now have unique sounds\nStrider Altar chests now gives Basalt Silt\nBastion Outpost chests now give a variety of diamond tools\nVoline texture no longer has a gray mouth roof\nSoul Sand and Sand Soil now smelt into Soul Stone and Soul Slate respectively\nRemoved Soul Slate's recipe, as Soul Soil already smelts into it\nUpdated Embody texture\nCorrected the English localization on Luminous potions\nBlackstone Dwarf's knockback resistance, health, and damage were lowered drastically\nBastion outposts no longer have empty loot tables\nFixed Whip animation speed going at a rate of the number of whips in your inventory\nMade blindsight tongue stew recipe shapeless\nAdded randomization of both direction and texture to the buried bones\nFixed Shroomloins targeting creative players when breaking the guarded blocks\nSmooth Glowblock & Sandstone top texture tweaks\nSoul Slate Pressure Plate now lights up when pressed down\nChanged textures for Ascus Bomb, Infection particle, and Infection effect icon\nBlackstone boulders now spawn in the Glowstone Canyon\nGlow Campfire now drops the correct amount of glowcoal","2.0.0-beta.5":"Added custom icon for creative tab\nRemoved Skeletal Piglin\nAdded new Infernal Paintings\nFixed mob spawnrates\nLuminous Fungus now gives Luminance when touched\nGSC death pit traps now generate properly\nBlindsights now deal 2 points of damage\nGlowsquitos now attack all living entities that have Luminance (besides Glowsquitoes)\nDullthorns now break when lava/water touches them (The material was changed to Plants)\nBasaltic Magma crafting recipe was removed, as it is a reward block for exploring the biome\nAll Fungus Caps now are crafted from and are crafted back into 4 of their fungus type\nChanged the Fungus Caps and Shroomlight Tear textures\nWarpbeetles can now also be lured by Crimson Fungus Cap blocks for consistency","2.4.0":"Infection overlay will no longer render in Creative Mode or when the GUI is hidden\nFixed Warpbeetle and Embody rendering bugs - Warpbeetle no longer floats a block above the ground, Embody no longer renders duplicate arms and head\nBones and Quartz will no longer be placed down when opening chests\nNew textures by Sheddmer!\nSet Dullthorn Block's tool type to Hoe\nAdded Loot Tables for Cracked Glow/Dim/Dullstone Bricks\nAdded all blocks to appropriate mineable tags to set their primary tool type\nOptimized assets, reducing filesize, with ImgBot\nAdded a separation for jar files for different Minecraft versions but same version numbers","2.0.0-beta.6":"Fixed mob spawnrates again\nRemoved glowdust sandstone\nTweaked soul stone and soul slate texture\nShroomloins are now more rare\nBlindsights now only move when aggroed\nReduced blindsight aggro range\nPiglins now fear blackstone dwarves\nDwarves now disable shields on hit\nClocks now always point to day in the Glowstone Canyon\nAdded soundtrack \"Flush\" by LudoCrypt\nAdded command for setting spawn in any dimension\nReduced amount of glowstone sparkle particles\nAdded an optional programmer art resource pack\nFixed whip having long reach for non-attack interactions\nFixed structures spawning in floating locations\nFixed issue with whip on servers sharing animation frames between players\nQuartz can now be planted on netherrack, quartz ore, quartz blocks, soul soil, and soul sand\nPlanted Quartz now generates in the Nether\nAdded Shroomloin variants, changed by feeding the Shroomloin corresponding mushrooms\nFixed Whip rendering bug that caused crash","2.1.0":"Incompatability with biome-based datapacks fixed!\nThe Blindsight Tongue Whip now charges and fires twice as fast before! It looks and feels a lot more fun! (Tooltip was also elaborated upon a little.)\nGlowsilk now repairs items in an anvil for 200 durability. This takes a base cost of 4 levels.\nAdded a tag that can be used to blacklist items from being repaired by Glowsilk\nDullthorns can now be grown with Bonemeal OR Glowstone Dust, making them renewable and their height limit breachable.\nDullthorns now have a special texture for the tip\nGlowstone duplication exploit with restoring Dull and Dimstone was fixed.\nPlantable Quartz is now placeable on all grass and stone blocks (Excluding bricks) via a new tag which can be added to by other mods.\nEmbodies don't take fall damage on Soul Sand or Soul Soil (Path) blocks anymore (Can be added to by a tag too.)\nVoline Molten Gold Cluster loottable has been reworked - Molten Gold is now worth 1/3 of a Gold Ingot.\nVoline now get a Gold Apple's effects when eating it.\nThe Infection effect now has its own overlay!\nEntities with the Infection effect will now have the infection cross over to their arrows, too, giving the effect for 30 seconds.\nThe Luminous effect now burns undead mobs when applied to them.\nArrows of Luminance no longer give Luminance for 3 minutes but instead match the Potion's timeframe.\nGlowsilk Bow no longer adds Luminance to arrows, but the arrows fired by it still give Luminance for 3 minutes.\nAdded Dullrocks to the Glowsquito loot table with a 1 in 10 chance of dropping with an extra roll for each level of looting.\nReduced frequency of Flush drop to 25% chance when killed by Dwarf.\nNew Bastion Outpost Loot tables.\nNew Bastion Outposts, courtesy of Bonnie.\nFinally fixed structures clipping into each other despite differing co-ordinates.\nGlowsilk Bow's Double Damage was fixed.\nWhip now takes Knockback enchantment into account when dealing knockback.\nAdded Boric and Cryptic Fire overlays from Biomes You'll Go\nAdded spawning of IE mobs in Biomes You'll Go Biomes (Delete the infernalexp configs for this to take effect)\nAdded tons of new variants for the Shroomloin with compatibility for Biomes You'll Go, Biomes O' Plenty, and more!\nFixed compatibility with TerraForged worlds\nFixed issues with potion recipes not working with JEI","2.3.1":"Fixed Luminous Stem texture bug","2.0.0-beta.8":"Fixed Dullstone loot table\nReintroduced Glowstone Canyon clock mechanics with fix\nMade Ascus Bombs stack to 16\nAdded compatibility with Enhanced Mushrooms for brown mushrooms in Glowstone Canyon\nFixed crash with Skeleton and Spider targeting sometimes crashing the game\nAdded a config to disable Hogchops\nFixed several bugs with Blindsight Whip animation\nFixed Blackstone generating in Glowspikes in the Glowstone Canyon\nShroomloin and Warpbeetles now slow down when converting between variants\nFixed Glimmer Gravel not correctly generating along floating edges in Glowstone Canyon","2.2.0":"Fixed bug where you couldn't join servers\nChanged Basalt Brick and Polished Basalt Tile recipes\nAdded some blocks to tags\nAdded Dullthorns to Sticks recipe\nFixed Blindsight Whips not changing knockback amount with the Knockback enchant\nMod doesn't fucking die anymore when playing in Turkey\nQuark \"Axes break leaves\" feature doesn't affect Glowsilk Cocoons anymore\nFixed Dullthorns not being able to be grown taller by right clicking any in the stack with the Dullthorns item\nRemoved Glowsilk from the GSC Roin chest loot table\nAdded a config to replace existing worlds' vanilla nether biome providers with ours."},"1.16.5":{"2.0.0-beta.7":"Fixed a crash when rendering a clock","2.0.0":"Added the Glowstone Canyon Biome, with music written by LudoCrypt\nThe Glowstone Canyon features spikes made of Dimstone, Dullstone, and Glowstone; pitfall traps made of Glimmer Gravel; and hanging mushrooms\nClocks will always point to day while inside the Glowstone Canyon Biome\nAdded soundtrack \"Flush\" by LudoCrypt\nAdded soundtrack \"Soul Spunk\" by LudoCrypt\nAdded several new structures, including Glowstone Canyon Ruins, Soul Sand Valley Ruins, Strider Altars, and Bastion Outposts\nAdded Luminance Effect, which causes entities to emit light when active\nAdded Luminous Fungus, which lights up when entities move nearby and gives Luminance effect on contact\nAdded new Infernal Paintings\nAdded the Glowsilk moth, which drops Moth Dust on death\nMoth Dust is used to brew potions of Luminance\nAdded Glowsilk Cocoons that generate underground and can be broken to get Glowsilk\nAdded Glowsquitos, which apply Luminance on contact\nAdded Blackstone Dwarves, which will spawn in Bastion Outpost structures\nAdded Blindsights, which will hop around and eat Glowsquitos and Players\nBlindsights drop their tongue, which can be used to craft Blindsight Tongue Stew, a food item that gives jump boost for a minute when consumed\nAdded Dullthorns, a cactus like plant in the Glowstone Canyon that gives the player Luminance on contact\nAdded Glowsilk Bow which fires arrows that emit light as they fly through the air\nAdded the Blindsight Tongue Whip, a new weapon with a charge to attack that has an extended range and knockback\nAdded loot tables for all Infernal Expansion entities\nAdded Glow Fire, Lantern, Campfire, and Torch\nAdded several new block sets\nAdded Hogchops, a new drop that replaces Porkchops in the Hoglin loot table\nVoline will now eat Magma Creams, which can also now be thrown\nVoline can now be fed gold items to get Molten Gold Clusters\nWhen Voline eat, they will grow, eventually becoming large and sleepy\nVoline will now attack small Magma Cubes\nShroomloin now shoot ascus bombs, which create an area of effect of Infection\nShroomloin will melee attack infected entities\nShroomloin can now be right-clicked with various mushrooms to turn them into different variants\nEmbodies now drop Soul Salt Clumps, which can be used to craft Cured Jerky, a new food item\nStriders now stay warm on Magma blocks\nWarpbeetles now will attack Spiders\nWarpbeetles can now be right clicked with chorus fruit to be changed to a new variant\nWarpbeetles now have a new walking animation\nSmall Voline, small Magma Cubes, and baby Striders can now be picked up in buckets\nAdded the ability to charge Dullstone and Dimstone up a level by right-clicking with Glowstone Dust\nFire Charges are now throwable and explode on collision\nFire Charges can now be used to craft torches and campfires\nAdded Basalt Iron Ore that generates in the Basalt Deltas\nBuried Bones now generate in the Soul Sand Valley, sticking out of the ground\nQuartz clusters now generate in the Nether Wastes\nAdded a new /setdimensionspawn command that will set the player's spawnpoint in any dimension\nAdded ingame config GUI\nAdded tons of new config features to allow for lots of personalization and tweaking of settings, including mob spawning, mob hostility, a lag prevention setting for the Luminance effect, and many more!\nAdded an optional Programmer Art resource pack\nAdded Vertical Slab compatability with Quark\nAdded Enhanced Mushrooms compatability for Mushrooms in Glowstone Canyon\nAdded Supplementaries compatability that adds a Glow Sconce","2.1.1":"Incompatability with biome-based datapacks fixed!\nThe Blindsight Tongue Whip now charges and fires twice as fast before! It looks and feels a lot more fun! (Tooltip was also elaborated upon a little.)\nGlowsilk now repairs items in an anvil for 200 durability. This takes a base cost of 4 levels.\nAdded a tag that can be used to blacklist items from being repaired by Glowsilk\nDullthorns can now be grown with Bonemeal OR Glowstone Dust, making them renewable and their height limit breachable.\nDullthorns now have a special texture for the tip\nGlowstone duplication exploit with restoring Dull and Dimstone was fixed.\nPlantable Quartz is now placeable on all grass and stone blocks (Excluding bricks) via a new tag which can be added to by other mods.\nEmbodies don't take fall damage on Soul Sand or Soul Soil (Path) blocks anymore (Can be added to by a tag too.)\nVoline Molten Gold Cluster loottable has been reworked - Molten Gold is now worth 1/3 of a Gold Ingot.\nVoline now get a Gold Apple's effects when eating it.\nThe Infection effect now has its own overlay!\nEntities with the Infection effect will now have the infection cross over to their arrows, too, giving the effect for 30 seconds.\nThe Luminous effect now burns undead mobs when applied to them.\nArrows of Luminance no longer give Luminance for 3 minutes but instead match the Potion's timeframe.\nGlowsilk Bow no longer adds Luminance to arrows, but the arrows fired by it still give Luminance for 3 minutes.\nAdded Dullrocks to the Glowsquito loot table with a 1 in 10 chance of dropping with an extra roll for each level of looting.\nReduced frequency of Flush drop to 25% chance when killed by Dwarf.\nNew Bastion Outpost Loot tables.\nNew Bastion Outposts, courtesy of Bonnie.\nFinally fixed structures clipping into each other despite differing co-ordinates.\nGlowsilk Bow's Double Damage was fixed.\nWhip now takes Knockback enchantment into account when dealing knockback.\nA few additions to the lang file\nAdded Boric and Cryptic Fire overlays from Biomes You'll Go\nAdded spawning of IE mobs in Biomes You'll Go Biomes (Delete the infernalexp configs for this to take effect)\nAdded tons of new variants for the Shroomloin with compatibility for Biomes You'll Go, Biomes O' Plenty, and more!\nFixed compatibility with TerraForged worlds\nFixed issues with potion recipes not working with JEI\nAdded compatibility types for shroomloins\nOther fire types now render correctly on non-self-player entities","2.3.0":"Glowsilk Cocoons now drop themselves when broken with Silk Touch\nAdded loot table and tool to Soul Soil paths\nLuminous Wart Blocks now have hoes set as main tool\nBlindsight Tongue Whip can no longer hit entities through blocks\nLuminous Stem was added\nMinor rework of brewing recipe system\nStarted clean up of util package\nCleaned up ThrowableBrickEntity and ThrowableNetherBrickEntity\nAdded IResizable interface\nCleaned up build.gradle\nAdded BiomeDictionary Types to custom biomes\nFixed spelling mistake in crafting_shaped/polished_basalt_vertical_slab.json\nUpdated GlobalEntityTypeAttributes to use EntityAttributeCreationEvent\nUpdated Forge version","2.3.2":"Updated textures\nFixed config files not generating","2.4.0":"Infection overlay will no longer render in Creative Mode or when the GUI is hidden\nFixed Warpbeetle and Embody rendering bugs - Warpbeetle no longer floats a block above the ground, Embody no longer renders duplicate arms and head\nBones and Quartz will no longer be placed down when opening chests\nNew textures by Sheddmer!\nSet Dullthorn Block's tool type to Hoe\nAdded Loot Tables for Cracked Glow/Dim/Dullstone Bricks\nAdded all blocks to appropriate mineable tags to set their primary tool type\nOptimized assets, reducing filesize, with ImgBot\nAdded a separation for jar files for different Minecraft versions but same version numbers","1.3.0":"Bugfixes","2.0.0-beta.1":"New features and tweaks","2.0.0-beta.2":"Refactored some code (shouldn't affect gameplay)\nFixed a crash where non-players using items causes crashes\nStrider Altars now have unique Basalt-related loot\nNew Chiseled Shimmer Stone Brick texture","2.0.0-beta.3":"Added recipe advancements aka progressive recipes, example - you unlock a crafting table only after you obtain wood\nRemoved recipe for Basalt Iron Ore\nReduced spawnrate of Basalt Iron Ore to less than that or Nether Gold Ore\nAdjusted experience drops of the Basalt Giant\nUpdated entity textures to work with shaders (doesn't mean that they're actively supported)\nFixed sounds for the Blindsight Tongue Whip\nAdded Russian localization\nAdded a Glowdust layer feature to the GSC\nOptimized sinkholes\nFixed sinkholes and ravines making floating lava\nUsing pickblock on an Infernal Painting no longer gives you a normal painting\nDesolate outposts now have a seperate ID\nBlackstone dwarves now spawn in desolate outposts\nUpdated the glowdust layer algorithms\nFixed the Glowsilk Moth's and Blindsight's Emissive and Z-Fighting issues\nShimmer Sand and Shimmer Stone no longer emit light\nWarpbeetle animation fix","2.0.0-beta.5":"Added custom icon for creative tab\nRemoved Skeletal Piglin\nAdded new Infernal Paintings\nFixed mob spawnrates\nLuminous Fungus now gives Luminance when touched\nGSC death pit traps now generate properly\nBlindsights now deal 2 points of damage\nGlowsquitos now attack all living entities that have Luminance (besides Glowsquitoes)\nDullthorns now break when lava/water touches them (The material was changed to Plants)\nBasaltic Magma crafting recipe was removed, as it is a reward block for exploring the biome\nAll Fungus Caps now are crafted from and are crafted back into 4 of their fungus type\nChanged the Fungus Caps and Shroomlight Tear textures\nWarpbeetles can now also be lured by Crimson Fungus Cap blocks for consistency","2.0.0-beta.4":"Fixed basalt brick recipes clashing with polished basalt\nJSON spawnrate configs should now work on servers (DELETE 'config/infernalexp' if you have it!!)\nPeaceful mobs should now spawn better\nBasalt giants are now invulnerable to spectral arrows\nSoul Stone now generates in the SSV\nGlowsilk cocoons are now rotatable and now use cloth sounds\nSoul soil paths now no longer have random rotations\nUpdated glowstone, dimstone and dullstone bricks' textures\nFixed sinkholes having sand mound above the trapped glowdust sand\nVarious optimizations and internal code cleanup\nAdded 'dullthorns_ground' and 'guarded_by_shroomloin' block tags\nAdded a bit of pitch variation to the glowstone recharge sounds\nDullthorn blocks now give luminous instead of glowing\nShimmer sand is now broken by fluids\nSoul stone, soul slate and glowsilk moths now have unique sounds\nStrider Altar chests now gives Basalt Silt\nBastion Outpost chests now give a variety of diamond tools\nVoline texture no longer has a gray mouth roof\nSoul Sand and Sand Soil now smelt into Soul Stone and Soul Slate respectively\nRemoved Soul Slate's recipe, as Soul Soil already smelts into it\nUpdated Embody texture\nCorrected the English localization on Luminous potions\nBlackstone Dwarf's knockback resistance, health, and damage were lowered drastically\nBastion outposts no longer have empty loot tables\nFixed Whip animation speed going at a rate of the number of whips in your inventory\nMade blindsight tongue stew recipe shapeless\nAdded randomization of both direction and texture to the buried bones\nFixed Shroomloins targeting creative players when breaking the guarded blocks\nSmooth Glowblock & Sandstone top texture tweaks\nSoul Slate Pressure Plate now lights up when pressed down\nChanged textures for Ascus Bomb, Infection particle, and Infection effect icon\nBlackstone boulders now spawn in the Glowstone Canyon\nGlow Campfire now drops the correct amount of glowcoal","2.0.0-beta.8":"Fixed Dullstone loot table\nReintroduced Glowstone Canyon clock mechanics with fix\nMade Ascus Bombs stack to 16\nAdded compatibility with Enhanced Mushrooms for brown mushrooms in Glowstone Canyon\nFixed crash with Skeleton and Spider targeting sometimes crashing the game\nAdded a config to disable Hogchops\nFixed several bugs with Blindsight Whip animation\nFixed Blackstone generating in Glowspikes in the Glowstone Canyon\nShroomloin and Warpbeetles now slow down when converting between variants\nFixed Glimmer Gravel not correctly generating along floating edges in Glowstone Canyon","2.2.0":"Fixed bug where you couldn't join servers\nChanged Basalt Brick and Polished Basalt Tile recipes\nAdded some blocks to tags\nAdded Dullthorns to Sticks recipe\nFixed Blindsight Whips not changing knockback amount with the Knockback enchant\nMod doesn't fucking die anymore when playing in Turkey\nQuark \"Axes break leaves\" feature doesn't affect Glowsilk Cocoons anymore\nFixed Dullthorns not being able to be grown taller by right clicking any in the stack with the Dullthorns item\nRemoved Glowsilk from the GSC Roin chest loot table\nAdded a config to replace existing worlds' vanilla nether biome providers with ours.","2.0.0-beta.6":"Fixed mob spawnrates again\nRemoved glowdust sandstone\nTweaked soul stone and soul slate texture\nShroomloins are now more rare\nBlindsights now only move when aggroed\nReduced blindsight aggro range\nPiglins now fear blackstone dwarves\nDwarves now disable shields on hit\nClocks now always point to day in the Glowstone Canyon\nAdded soundtrack \"Flush\" by LudoCrypt\nAdded command for setting spawn in any dimension\nReduced amount of glowstone sparkle particles\nAdded an optional programmer art resource pack\nFixed whip having long reach for non-attack interactions\nFixed structures spawning in floating locations\nFixed issue with whip on servers sharing animation frames between players\nQuartz can now be planted on netherrack, quartz ore, quartz blocks, soul soil, and soul sand\nPlanted Quartz now generates in the Nether\nAdded Shroomloin variants, changed by feeding the Shroomloin corresponding mushrooms\nFixed Whip rendering bug that caused crash","2.1.0":"Incompatability with biome-based datapacks fixed!\nThe Blindsight Tongue Whip now charges and fires twice as fast before! It looks and feels a lot more fun! (Tooltip was also elaborated upon a little.)\nGlowsilk now repairs items in an anvil for 200 durability. This takes a base cost of 4 levels.\nAdded a tag that can be used to blacklist items from being repaired by Glowsilk\nDullthorns can now be grown with Bonemeal OR Glowstone Dust, making them renewable and their height limit breachable.\nDullthorns now have a special texture for the tip\nGlowstone duplication exploit with restoring Dull and Dimstone was fixed.\nPlantable Quartz is now placeable on all grass and stone blocks (Excluding bricks) via a new tag which can be added to by other mods.\nEmbodies don't take fall damage on Soul Sand or Soul Soil (Path) blocks anymore (Can be added to by a tag too.)\nVoline Molten Gold Cluster loottable has been reworked - Molten Gold is now worth 1/3 of a Gold Ingot.\nVoline now get a Gold Apple's effects when eating it.\nThe Infection effect now has its own overlay!\nEntities with the Infection effect will now have the infection cross over to their arrows, too, giving the effect for 30 seconds.\nThe Luminous effect now burns undead mobs when applied to them.\nArrows of Luminance no longer give Luminance for 3 minutes but instead match the Potion's timeframe.\nGlowsilk Bow no longer adds Luminance to arrows, but the arrows fired by it still give Luminance for 3 minutes.\nAdded Dullrocks to the Glowsquito loot table with a 1 in 10 chance of dropping with an extra roll for each level of looting.\nReduced frequency of Flush drop to 25% chance when killed by Dwarf.\nNew Bastion Outpost Loot tables.\nNew Bastion Outposts, courtesy of Bonnie.\nFinally fixed structures clipping into each other despite differing co-ordinates.\nGlowsilk Bow's Double Damage was fixed.\nWhip now takes Knockback enchantment into account when dealing knockback.\nAdded Boric and Cryptic Fire overlays from Biomes You'll Go\nAdded spawning of IE mobs in Biomes You'll Go Biomes (Delete the infernalexp configs for this to take effect)\nAdded tons of new variants for the Shroomloin with compatibility for Biomes You'll Go, Biomes O' Plenty, and more!\nFixed compatibility with TerraForged worlds\nFixed issues with potion recipes not working with JEI","2.3.1":"Fixed Luminous Stem texture bug"},"1.16.3":{"1.0.0":"Initial Release.","1.1.0":"Configs, compatibility, and bugfixes.","1.2.0":"Bugfixes, localization"},"1.17.1":{"2.3.2-beta.1":"Initial Release for 1.17.1","2.4.0":"Infection overlay will no longer render in Creative Mode or when the GUI is hidden\nFixed Warpbeetle and Embody rendering bugs - Warpbeetle no longer floats a block above the ground, Embody no longer renders duplicate arms and head\nBones and Quartz will no longer be placed down when opening chests\nNew textures by Sheddmer!\nVoline's Eating Table now includes 1.17 items\nSet Dullthorn Block's tool type to Hoe\nAdded Loot Tables for Cracked Glow/Dim/Dullstone Bricks\nAdded all blocks to appropriate mineable tags to set their primary tool type\nOptimized assets, reducing filesize, with ImgBot\nAdded a separation for jar files for different Minecraft versions but same version numbers"}}